Abzan Guide
Creature — Human Warrior
Set
Khans of Tarkir (ktk)
Rarity
Common
Mana Cost
Artist
Steve Prescott
Power / Toughness
4 / 4
Oracle Text
Lifelink (Damage dealt by this creature also causes you to gain that much life.) MorphCommunity
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Sign up for freeLegality
Standard
Not Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pioneer
Legal
Pauper
Legal
Brawl
Legal
Rulings (9)
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Wizards of the CoastIf a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
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Wizards of the CoastThe face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay
. This is an alternative cost.
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Wizards of the CoastWhen the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
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Wizards of the CoastYou must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
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Wizards of the CoastMorph lets you cast a card face down by paying
, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
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Wizards of the CoastAny time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
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Wizards of the CoastA permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
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Wizards of the CoastAt any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
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Wizards of the CoastBecause the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.