Acererak the Archlich

Acererak the Archlich

Legendary Creature — Zombie Wizard

Seltenheit

Mythic

Manakosten
2 B
Künstler

Tyler Jacobson

Stärke / Widerstandskraft

5 / 5

Regeltext

When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon. Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.

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  • Venture into the dungeon Regel 701.49 Glossar

    A keyword action that can bring dungeon cards into the game from outside the game or move a player’s venture marker. See rule 701.49, “Venture into the Dungeon.”

Rulings (3)

Offizielle Rulings sind nur auf Englisch verfügbar.

  • Wizards of the Coast
    In a multiplayer game, each opponent decides in turn order whether or not they will sacrifice a creature and which one they will sacrifice. Each opponent knows the choices made before they make their own choice. Then, once all opponents have chosen, creatures are sacrificed and tokens are created simultaneously.
  • Wizards of the Coast
    If Acererak is no longer on the battlefield as its first ability resolves and you haven't completed Tomb of Annihilation, you will still venture into the dungeon.
  • Wizards of the Coast
    Acererak the Archlich has an intervening if clause in its first triggered ability. If you have completed Tomb of Annihilation, the ability won't trigger at all. If it does trigger, but you somehow complete Tomb of Annihilation while the ability is on the stack, then the ability won't do anything. You won't return Acererak to its owner's hand and you won't venture into the dungeon.

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