Chain Lightning
Sorcery
Regeltext
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may payCommunity
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Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastThe copy of Chain Lightning is created on the stack, so it's not cast. Abilities that trigger when a player casts a spell won't trigger. Players may respond to that spell before it resolves.
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Wizards of the CoastThe player putting the copy of the spell on the stack controls that copy.
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Wizards of the CoastAs Chain Lightning resolves, either the original or one of the copies, the targeted player or the controller of the targeted permanent may copy it. The copy has the same text, target, and color as the resolving spell, though the player creating the copy may choose a new target for it. Once that copy is created (or not), the Chain Lightning finishes resolving and leaves the stack.
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Wizards of the CoastIf the targeted player or permanent is an illegal target as Chain Lightning tries to resolve, the spell doesn't resolve and none of its effects happen. It can't be copied.
Andere Auflagen
Arena Anthology 3 (aa3)
Secret Lair Drop (sld)
Secret Lair Drop (sld)
Mystery Booster 2 (mb2)
Dominaria Remastered (dmr)
Dominaria Remastered (dmr)
Secret Lair Drop (sld)
Jumpstart (jmp)
Amonkhet Invocations (mp2)
Eternal Masters (ema)
Vintage Masters (vma)
Premium Deck Series: Fire and Lightning (pd2)
Magic Online Theme Decks (td0)
Magic Online Theme Decks (td0)
Masters Edition III (me3)
Legends (leg)