Costume Closet
Artifact
Regeltext
This artifact enters with two +1/+1 counters on it.Community
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Kostenlos registrierenRulings (6)
Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastIf Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.
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Wizards of the CoastAn Aura controlled by an opponent does not cause a creature you control to be modified.
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Wizards of the CoastA creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
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Wizards of the CoastOnce Costume Closet runs out of +1/+1 counters, it remains on the battlefield. However, activating its second ability won't do anything.
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Wizards of the CoastThe +1/+1 counters on Costume Closet won't affect it unless it somehow becomes a creature.
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Wizards of the CoastA creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.