Cytoplast Manipulator
Creature — Human Wizard Mutant
Seltenheit
Mythic
Manakosten
Künstler
Peter Laird & Ryan Brown
Regeltext
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)Regeln zu dieser Karte
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A keyword ability that has a permanent enter the battlefield with +1/+1 counters on it and can move those counters to other creatures. See rule 702.58, “Graft.”
Rulings (2)
Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastThe control change lasts as long as Cytoplast Manipulator is on the battlefield. It doesn't end if the creature loses all its +1/+1 counters, it stops being a creature, or if Cytoplast Manipulator becomes untapped.
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Wizards of the CoastIf the ability is activated and Cytoplast Manipulator leaves the battlefield before it resolves, the ability does nothing. The target creature will remain under its current controller's control.