Dream Strix

Dream Strix

Creature — Bird Illusion

Seltenheit

Rare

Manakosten
2 U
Künstler

YW Tang

Stärke / Widerstandskraft

3 / 2

Regeltext

Flying When this creature becomes the target of a spell, sacrifice it. When this creature dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

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  • A keyword ability that restricts how a creature may be blocked. See rule 702.9, “Flying.”

  • A keyword action that lets a player add a Lesson card to their hand from outside the game or discard a card to draw a card. See rule 701.48, “Learn.”

Rulings (5)

Offizielle Rulings sind nur auf Englisch verfügbar.

  • Wizards of the Coast
    If Dream Strix becomes the target of a spell, it will be sacrificed before that spell tries to resolve. If it is the only target of that spell, it will be removed from the stack rather than resolving, and no part of its instructions will be performed.
  • Wizards of the Coast
    If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
  • Wizards of the Coast
    If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
  • Wizards of the Coast
    If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
  • Wizards of the Coast
    If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.

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