Eldritch Immunity

Eldritch Immunity

Kindred Instant — Eldrazi

Seltenheit

Rare

Manakosten
C
Preis · Cardmarket-Trend

4,69 € Foil 2,98 €

Künstler

Carlos Palma Cruchaga

Cardmarket-Trend via Scryfall, Stand 28.10.2026. Kann vom tatsächlichen Preis abweichen.

Regeltext

Target creature you control gains protection from each color until end of turn. Overload 4C (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

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  • A keyword ability that allows a spell to affect either a single target or many objects. See rule 702.96, “Overload.”

Rulings (8)

Offizielle Rulings sind nur auf Englisch verfügbar.

  • Wizards of the Coast
    Overload doesn't change when you can cast the spell.
  • Wizards of the Coast
    If you don't pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • Wizards of the Coast
    Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • Wizards of the Coast
    While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Wizards of the Coast
    If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • Wizards of the Coast
    Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while casting it for its overload cost, too.
  • Wizards of the Coast
    Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • Wizards of the Coast
    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.