Everlasting Torment
Enchantment
Seltenheit
Rare
Manakosten
Preis · Cardmarket-Trend
0,39 €
Künstler
Richard Kane Ferguson
Cardmarket-Trend via Scryfall, Stand 27.10.2026. Kann vom tatsächlichen Preis abweichen.
Regeltext
Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)Rulings (8)
Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastIf a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.
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Wizards of the CoastEffects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.
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Wizards of the CoastSpells and abilities that replace or redirect damage aren't affected by Everlasting Torment's second ability. They'll work as normal.
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Wizards of the CoastThe last ability affects all damage, whether it's dealt by creatures, other permanents, spells, or cards that aren't on the battlefield. Wither works everywhere.
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Wizards of the CoastIf an effect says to set your life total to a certain number, and that number is higher than your current life total, that effect will normally cause you to gain life equal to the difference. With Everlasting Torment on the battlefield, that part of the effect won't do anything. (If the number is lower than your current life total, the effect will work as normal.)
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Wizards of the CoastEffects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.
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Wizards of the CoastThe "damage can't be prevented" statement overrides all forms of preventing damage, including protection abilities. Damage prevention spells and abilities can still be cast and played; they just don't do anything.
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Wizards of the CoastSpells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.
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