Heroes in a Half Shell
Legendary Creature — Mutant Ninja Turtle
Seltenheit
Mythic
Manakosten
Künstler
Kirokaze
Stärke / Widerstandskraft
5 / 5
Regeltext
Vigilance, menace, trample, haste Whenever one or more Mutants, Ninjas, and/or Turtles you control deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.Regeln zu dieser Karte
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A keyword ability that lets a creature ignore the “summoning sickness” rule. See rule 702.10, “Haste,” and rule 302.6.
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An evasion ability that makes creatures unblockable by a single creature. See rule 702.111, “Menace.”
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A keyword ability that modifies how a creature assigns combat damage. See rule 702.19, “Trample.”
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A keyword ability that lets a creature attack without tapping. See rule 702.20, “Vigilance.”
Rulings (1)
Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastIf creatures you control deal combat damage to multiple players at the same time, Heroes in a Half Shell's last ability will trigger for each of those players. When one of those abilities resolves, it will put counters only on Mutants, Ninjas, and/or Turtles that dealt combat damage to the appropriate player.