Isolation Zone
Enchantment
Regeltext
When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)Community
👥
1 Spieler hat diese Karte
🔄
1 bietet sie zum Tausch an
Möchtest du diese Karte tauschen?
Kostenlos registrierenRulings (5)
Offizielle Rulings sind nur auf Englisch verfügbar.
-
Wizards of the CoastAuras attached to the exiled creature or enchantment will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
-
Wizards of the CoastIf Isolation Zone leaves the battlefield before its triggered ability resolves, the target creature or enchantment won’t be exiled.
-
Wizards of the CoastIf a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
-
Wizards of the CoastIn a multiplayer game, if Isolation Zone’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
-
Wizards of the CoastThe exiled card returns to the battlefield immediately after Isolation Zone leaves the battlefield. Nothing happens between the two events, including state-based actions.