Lion Umbra

Lion Umbra

Enchantment — Aura

Seltenheit

Uncommon

Manakosten
G G
Preis · Cardmarket-Trend

0,13 € Foil 0,22 €

Künstler

Julia Metzger

Cardmarket-Trend via Scryfall, Stand 28.10.2026. Kann vom tatsächlichen Preis abweichen.

Regeltext

Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.) Enchanted creature gets +3/+3 and has reach and vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

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  • A keyword ability that defines what an Aura spell can target and what an Aura permanent can be attached to. See rule 303, “Enchantments,” and rule 702.5, “Enchant.”

  • A keyword ability that allows an Aura to protect the permanent it’s enchanting. See rule 702.89, “Umbra Armor.”

Rulings (14)

Offizielle Rulings sind nur auf Englisch verfügbar.

  • Wizards of the Coast
    An Aura controlled by another player does not cause a creature you control to be modified.
  • Wizards of the Coast
    A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
  • Wizards of the Coast
    Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
  • Wizards of the Coast
    A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
  • Wizards of the Coast
    If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
  • Wizards of the Coast
    Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
  • Wizards of the Coast
    Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
  • Wizards of the Coast
    If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
  • Wizards of the Coast
    Lion Umbra can't become attached to a creature unless that creature is already modified.
  • Wizards of the Coast
    If a Lion Umbra you control is attached to a creature you control, that creature will continue to be a "modified creature" as long as Lion Umbra stays attached to it, regardless of whether it has any other Auras you control or Equipment attached to it or whether it has counters on it. However, if a Lion Umbra you control is attached to a creature you don't control and that creature has no Auras controlled by that creature's controller attached to it, no Equipment attached to it, and no counters on it, Lion Umbra will be put into its owner's graveyard due to being attached to an illegal object the next time state-based actions are performed.
  • Wizards of the Coast
    Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.
  • Wizards of the Coast
    If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
  • Wizards of the Coast
    If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.
  • Wizards of the Coast
    If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.

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