Lost Mine of Phandelver
Dungeon
Seltenheit
Common
Regeltext
Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool) Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern) Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin) Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin) Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin) Temple of Dumathoin — Draw a card.Community
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To manipulate some of the cards on top of your library. See rule 701.22, “Scry.”
Rulings (2)
Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastDungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.
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Wizards of the CoastDungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.