Mithril Coat
Legendary Artifact — Equipment
Rare
17,74 € Foil 19,51 €
Igor Krstic
Cardmarket-Trend via Scryfall, Stand 28.10.2026. Kann vom tatsächlichen Preis abweichen.
Regeltext
Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. EquipRegeln zu dieser Karte
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A keyword ability that lets a player attach an Equipment to a creature they control. See rule 301, “Artifacts,” and rule 702.6, “Equip.”
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A keyword ability that lets a player play a card any time they could cast an instant. See rule 702.8, “Flash.”
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A keyword ability that precludes a permanent from being destroyed. See rule 702.12.
Rulings (3)
Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastAttaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply.
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Wizards of the CoastMithril Coat doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Mithril Coat even if you don't control any creatures.
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Wizards of the CoastIf the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.