Nahiri, Forged in Fury
Legendary Creature — Kor Artificer
Seltenheit
Mythic
Manakosten
Künstler
Dominik Mayer
Stärke / Widerstandskraft
5 / 4
Regeltext
Affinity for Equipment (This spell costsRegeln zu dieser Karte
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A keyword ability that reduces how much mana you need to spend to cast a spell. See rule 702.41, “Affinity.”
Rulings (8)
Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastIf you don't play the card, it will remain exiled.
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Wizards of the CoastAn "equipped creature you control" is any creature you control with one or more Equipment attached to it.
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Wizards of the CoastIf you cast an Equipment spell this way, you may choose to pay its mana cost if you want to.
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Wizards of the CoastNahiri's last ability will trigger once for each equipped creature you control that attacks, no matter how many Equipment are attached to any of them.
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Wizards of the CoastUnless an effect allows you to play additional lands that turn, you can play a land card exiled with Nahiri only if you haven't played a land yet that turn.
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Wizards of the CoastOne reason you might want to pay its mana cost is if there's an
in its mana cost. If you cast such a spell without paying its mana cost, you must choose 0 as the value of X. (If you pay its mana cost, you may choose the value of X as normal.)
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Wizards of the CoastYou may play the card exiled with Nahiri's ability even if Nahiri or the equipped creature leaves the battlefield or you lose control of them.
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Wizards of the CoastPlaying the exiled card follows the normal rules for playing that card. Unless you're casting an Equipment spell this way, you must pay the spell's costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.