Path of Ancestry

Path of Ancestry

Land

Set

Doctor Who (who)

Seltenheit

Common

Künstler

Fang Xinyu

Regeltext

This land enters tapped. T: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

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Legalität

Standard
Nicht legal
Modern
Nicht legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pioneer
Nicht legal
Pauper
Legal
Brawl
Nicht legal

Decks mit dieser Karte (3)

Rulings (7)

Offizielle Rulings sind nur auf Englisch verfügbar.

  • Wizards of the Coast
    If you don't have a commander, Path of Ancestry's ability produces no mana.
  • Wizards of the Coast
    If Path of Ancestry's last ability produces two mana (most likely due to Mana Reflection), spending those two mana to cast creature spells that share a creature type with your commander will cause two abilities to trigger. Each of those abilities will cause you to scry 1. You won't scry 2. This is true whether you spend the mana on one creature spell or two.
  • Wizards of the Coast
    If you cast your commander with mana from Path of Ancestry, and your commander hasn't somehow lost all of its creature types while on the stack, you'll scry 1.
  • Wizards of the Coast
    If your commander has no creature types, it can't share a creature type with any spell that you cast.
  • Wizards of the Coast
    If your commander is a card that has no colors in its color identity, Path of Ancestry's ability produces no mana. It doesn't produce C.
  • Wizards of the Coast
    If you have two commanders, the last ability adds one mana of any color in their combined color identities. When you spend that mana on a creature spell that shares a creature type with either of your commanders, you'll scry 1.
  • Wizards of the Coast
    Your commander's creature types are checked immediately after you cast a creature spell spending mana from Path of Ancestry's last ability. They aren't set before the game begins, and they may not be the same types your commander had when you activated that ability.

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