Righteous Valkyrie
Creature — Angel Cleric
Regeltext
Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.Regeln zu dieser Karte
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A keyword ability that restricts how a creature may be blocked. See rule 702.9, “Flying.”
Rulings (2)
Offizielle Rulings sind nur auf Englisch verfügbar.
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Wizards of the CoastThe amount of life you gain is equal to the Angel or Cleric's toughness as the triggered ability resolves. If the Angel or Cleric is no longer on the battlefield at that time, use its toughness from when it was last on the battlefield.
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Wizards of the CoastBecause damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if your life total drops below 7 life more than your starting life total or if Righteous Valkyrie leaves the battlefield that turn.