Swift Reconfiguration

Swift Reconfiguration

Enchantment — Aura

Seltenheit

Rare

Manakosten
W
Künstler

Nicholas Gregory

Regeltext

Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

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  • A keyword ability that defines what an Aura spell can target and what an Aura permanent can be attached to. See rule 303, “Enchantments,” and rule 702.5, “Enchant.”

  • A keyword ability that lets a player play a card any time they could cast an instant. See rule 702.8, “Flash.”

Rulings (4)

Offizielle Rulings sind nur auf Englisch verfügbar.

  • Wizards of the Coast
    If the enchanted permanent was attacking or blocking (or being attacked if it's a planeswalker) when Swift Reconfiguration becomes attached to it, that permanent is removed from combat.
  • Wizards of the Coast
    The permanent keeps all of its abilities. Notably, if Swift Reconfiguration enchants a Vehicle, that Vehicle gains crew 5 in addition to any crew abilities it already had.
  • Wizards of the Coast
    If Swift Reconfiguration becomes attached to a creature that is also an Equipment, that permanent becomes a Vehicle and loses the Equipment subtype. If it is attached to a creature, it becomes unattached from that creature.
  • Wizards of the Coast
    If Swift Reconfiguration becomes attached to a creature that is also a planeswalker, that permanent loses its planeswalker type. Its controller may still activate its loyalty abilities as normal, but it can't be attacked and damage dealt to it doesn't remove loyalty counters.

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