Geblockt bleibt geblockt
Judge Level 1Du tötest den Blocker vor dem Schaden — und dein Angreifer trifft trotzdem nichts.
Beteiligte Karten
Angriff und Block
Du greifst mit Hill Giant (3/3) an, dein Gegner blockt mit Grizzlybären (2/2).
509.1First, the defending player declares blockers. This turn-based action doesn’t use the stack. To declare blockers, the defending player follows the steps below, in order. If at any point during the declaration of blockers, the defending player is unable to comply with any of the steps listed below, the declaration is illegal; the game returns to the moment before the declaration (see rule 733, “Handling Illegal Actions”).
Du willst den Schaden durchdrücken
Nach der Blocker-Deklaration wirkst du Shock auf die Bären — der Plan: Blocker weg, 3 Schaden an den Gegner.
Was passiert?
Geht der Plan auf?
Die Bären werden vor dem Schadenssegment sterben. Bekommt dein Gegner die 3 Schaden?
Wähle eine Antwort — dann geht es weiter.
510.1cA blocked creature assigns its combat damage to the creatures blocking it. If no creatures are currently blocking it (if, for example, they were destroyed or removed from combat), it assigns no combat damage. If exactly one creature is blocking it, it assigns all its combat damage to that creature. If two or more creatures are blocking it, it assigns its combat damage to those creatures divided as its controller chooses among them.
702.19dIf an attacking creature with trample or trample over planeswalkers is blocked, but there are no creatures blocking it when damage is assigned, its damage is assigned to the defending player and/or planeswalker as though all blocking creatures have been assigned lethal damage.
Shock verrechnet sich
Die Bären sterben. Dein Gegner hat trotzdem erreicht, was er wollte: Der Block steht.
Kampfschaden: nichts passiert
Der geblockte Riese teilt keinen Schaden zu. Merksatz: Den Blocker zu töten drückt keinen Schaden durch — dafür braucht es Trampelschaden.
510.1cA blocked creature assigns its combat damage to the creatures blocking it. If no creatures are currently blocking it (if, for example, they were destroyed or removed from combat), it assigns no combat damage. If exactly one creature is blocking it, it assigns all its combat damage to that creature. If two or more creatures are blocking it, it assigns its combat damage to those creatures divided as its controller chooses among them.
Stack
Hill Giant
Dein 3/3-Angreifer
Grizzly Bears
Der 2/2-Blocker deines Gegners
Shock
Ziel: die Bären
Der Stack ist leer.
Schlachtfeld
—