Todesberührung + Trampelschaden

Judge Level 1

Warum 1 Schaden für den Blocker reicht — und 5 durchtrampeln.

Beteiligte Karten

Schritt / 4

Der Dreadmaw greift an

Du kontrollierst Bow of Nylea („Angreifende Kreaturen, die du kontrollierst, haben Todesberührung") und greifst mit Colossal Dreadmaw (6/6, Trampelschaden) an. Dein Gegner blockt mit Grizzlybären (2/2).

Regeln: 509.1

509.1First, the defending player declares blockers. This turn-based action doesn’t use the stack. To declare blockers, the defending player follows the steps below, in order. If at any point during the declaration of blockers, the defending player is unable to comply with any of the steps listed below, the declaration is illegal; the game returns to the moment before the declaration (see rule 733, “Handling Illegal Actions”).

Was passiert?

Du teilst den Schaden zu.

Wie viel musst du dem Bären mindestens zuteilen, damit der Rest zum Spieler trampelt?

Wähle eine Antwort — dann geht es weiter.

Trampelschaden verlangt nur, dass allen Blockern „tödlicher Schaden" zugeteilt wird, bevor der Rest zum Spieler darf (702.19b) — und bei einer Quelle mit Todesberührung zählt jede Zuteilung ab 1 als tödlich (702.2b). Die Kombination macht große Trampler brutal effizient.

Regeln: 702.19b 702.2b

702.19bThe controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. Once all those blocking creatures are assigned lethal damage, any excess damage is assigned as its controller chooses among those blocking creatures and the player, planeswalker, or battle the creature is attacking. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that’s being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that’s actually dealt. The attacking creature’s controller need not assign lethal damage to all those blocking creatures but in that case can’t assign any damage to the player or planeswalker it’s attacking.

702.2bA creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.

Zuteilung

1 Schaden an die Bären, 5 an deinen Gegner.

Regeln: 702.19b

702.19bThe controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. Once all those blocking creatures are assigned lethal damage, any excess damage is assigned as its controller chooses among those blocking creatures and the player, planeswalker, or battle the creature is attacking. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that’s being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that’s actually dealt. The attacking creature’s controller need not assign lethal damage to all those blocking creatures but in that case can’t assign any damage to the player or planeswalker it’s attacking.

Schaden wird zugefügt

Die Bären sterben an der Todesberührung, dein Gegner fällt auf 15. Ohne den Bogen hättest du 2 zuteilen müssen — nur 4 wären durchgegangen.

Regeln: 702.2b

702.2bA creature with toughness greater than 0 that’s been dealt damage by a source with deathtouch since the last time state-based actions were checked is destroyed as a state-based action. See rule 704.

Stack

Leben des Gegners:

Colossal Dreadmaw

Dein 6/6-Angreifer mit Trampelschaden

Bow of Nylea

Deine Angreifer haben Todesberührung

Grizzly Bears

Der 2/2-Blocker deines Gegners

Der Stack ist leer.

Schlachtfeld

Colossal Dreadmaw
Bow of Nylea
Grizzly Bears