Unsterblichkeit und die letzte bekannte Information

Judge Level 2

Drei -1/-1-Marken auf den 2/2-Wolf — und die Unsterblichkeit schaut in die Röhre.

Beteiligte Karten

Schritt / 5

Der vorbelastete Wolf

Dein Young Wolf (1/1, Unsterblichkeit) ist schon einmal gestorben und mit +1/+1-Marke zurückgekommen — aktuell 2/2. Unsterblichkeit: „Stirbt diese Kreatur und hatte sie KEINE +1/+1-Marke, bringe sie mit einer zurück."

Regeln: 702.93a

702.93aUndying is a triggered ability. “Undying” means “When this permanent is put into a graveyard from the battlefield, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.”

Skinrender kommt

Dein Gegner wirkt Skinrender: „Kommt er ins Spiel, lege drei -1/-1-Marken auf eine Kreatur deiner Wahl." Ziel: dein Wolf.

Was passiert?

Der Trigger verrechnet sich gleich.

Drei -1/-1-Marken auf den 2/2-Wolf. Kommt er mit Unsterblichkeit zurück?

Wähle eine Antwort — dann geht es weiter.

Nach der Verrechnung liegt der Wolf bei 1+1−3 → Widerstandskraft ≤ 0. Im selben SBA-Check greifen Paar-Aufhebung (704.5q) UND Todesprüfung (704.5f) — alle anwendbaren SBAs werden simultan als ein Ereignis ausgeführt (704.3). Die letzte bekannte Information des Wolfs enthält die +1/+1-Marke → kein Undying-Trigger.

Regeln: 704.3 702.93a

704.3Whenever a player would get priority (see rule 117, “Timing and Priority”), the game checks for any of the listed conditions for state-based actions, then performs all applicable state-based actions simultaneously as a single event. If any state-based actions are performed as a result of a check, the check is repeated; otherwise all triggered abilities that are waiting to be put on the stack are put on the stack, then the check is repeated. Once no more state-based actions have been performed as the result of a check and no triggered abilities are waiting to be put on the stack, the appropriate player gets priority. This process also occurs during the cleanup step (see rule 514), except that if no state-based actions are performed as the result of the step’s first check and no triggered abilities are waiting to be put on the stack, then no player gets priority and the step ends.

702.93aUndying is a triggered ability. “Undying” means “When this permanent is put into a graveyard from the battlefield, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.”

Der Wolf bleibt liegen

Gestorben mit Marke — Unsterblichkeit schweigt. Genau dieser Timing-Kniff macht -1/-1-Marken zur saubersten Antwort auf Undying-Kreaturen.

Regeln: 704.3 704.5q 704.5f

704.3Whenever a player would get priority (see rule 117, “Timing and Priority”), the game checks for any of the listed conditions for state-based actions, then performs all applicable state-based actions simultaneously as a single event. If any state-based actions are performed as a result of a check, the check is repeated; otherwise all triggered abilities that are waiting to be put on the stack are put on the stack, then the check is repeated. Once no more state-based actions have been performed as the result of a check and no triggered abilities are waiting to be put on the stack, the appropriate player gets priority. This process also occurs during the cleanup step (see rule 514), except that if no state-based actions are performed as the result of the step’s first check and no triggered abilities are waiting to be put on the stack, then no player gets priority and the step ends.

704.5qIf a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters are removed from it, where N is the smaller of the number of +1/+1 and -1/-1 counters on it.

704.5fIf a creature has toughness 0 or less, it’s put into its owner’s graveyard. Regeneration can’t replace this event.

Der Kontrast

Eine EINZELNE -1/-1-Marke tötet den 2/2-Wolf nicht: Das Paar hebt sich auf, er lebt als nackter 1/1 weiter. Stirbt er SPÄTER, liegt keine Marke mehr auf ihm — Unsterblichkeit feuert wieder.

Regeln: 702.93a

702.93aUndying is a triggered ability. “Undying” means “When this permanent is put into a graveyard from the battlefield, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.”

Stack

Young Wolf

Dein Wolf — 1/1, Unsterblichkeit, mit +1/+1-Marke (2/2)

Skinrender

Kommt ins Spiel: drei -1/-1-Marken auf eine Kreatur

Ausgelöste Fähigkeit: Skinrender

Skinrender-Trigger — Ziel: der Wolf

Der Stack ist leer.

Schlachtfeld

Young Wolf
Skinrender
Skinrender