Calamity, Galloping Inferno

Calamity, Galloping Inferno

Legendary Creature — Horse Mount

Rarity

Rare

Mana Cost
4 R R
Artist

Artur Nakhodkin

Power / Toughness

4 / 6

Oracle Text

Haste Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1

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Rules for this card

Rulings (14)

  • Wizards of the Coast
    If the copied creature has X in its mana cost, X is 0.
  • Wizards of the Coast
    If a permanent becomes a copy of a saddled Mount, the copy won't be saddled.
  • Wizards of the Coast
    Each of the tokens copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • Wizards of the Coast
    Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won't trigger. If there are any costs to have a creature attack, those costs won't apply to the tokens.
  • Wizards of the Coast
    You may activate a permanent's saddle ability even if that permanent is already saddled.
  • Wizards of the Coast
    If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.
  • Wizards of the Coast
    If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied.
  • Wizards of the Coast
    Creatures with saddle can attack or block as normal even if they aren't saddled.
  • Wizards of the Coast
    "Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."
  • Wizards of the Coast
    You choose which player, planeswalker, or battle each of the tokens is attacking as it enters the battlefield. They don't have to attack the same player, planeswalker, or battle that Calamity is attacking, nor do they have to attack the same player, planeswalker, or battle as each other.
  • Wizards of the Coast
    You don't have to choose the same creature both times for Calamity's triggered ability.
  • Wizards of the Coast
    An ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.
  • Wizards of the Coast
    Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied creature will also work.
  • Wizards of the Coast
    "Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.

Other Printings