Costume Closet

Costume Closet

Artifact

Rarity

Uncommon

Mana Cost
1 W
Artist

Bastien Grivet

Oracle Text

This artifact enters with two +1/+1 counters on it. T: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)

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Rulings (6)

  • Wizards of the Coast
    If Costume Closet has left the battlefield or has no +1/+1 counters on it by the time its activated ability resolves, you won't put a +1/+1 counter on the target creature. If the creature becomes an illegal target or can't have a +1/+1 counter put onto it for some other reason, you won't remove a +1/+1 counter from Costume Closet.
  • Wizards of the Coast
    An Aura controlled by an opponent does not cause a creature you control to be modified.
  • Wizards of the Coast
    A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
  • Wizards of the Coast
    Once Costume Closet runs out of +1/+1 counters, it remains on the battlefield. However, activating its second ability won't do anything.
  • Wizards of the Coast
    The +1/+1 counters on Costume Closet won't affect it unless it somehow becomes a creature.
  • Wizards of the Coast
    A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.

Other Printings