Ninja of the Deep Hours
Creature — Human Ninja
Rarity
Common
Mana Cost
Artist
Dan Murayama Scott
Power / Toughness
2 / 2
Oracle Text
NinjutsuRules for this card
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A keyword ability that lets a creature suddenly enter combat. See rule 702.49, “Ninjutsu.”
Rulings (6)
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Wizards of the CoastThe ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.
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Wizards of the CoastAlthough the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
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Wizards of the CoastThe creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.
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Wizards of the CoastAs you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
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Wizards of the CoastIf a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.
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Wizards of the CoastThe ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.