Riku of Two Reflections
Legendary Creature — Human Wizard
Oracle Text
Whenever you cast an instant or sorcery spell, you may payCommunity
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Wizards of the CoastIf the copied spell is modal (that is, it says “Choose one —” or the like), the copy has the same mode as the original spell. You can't choose a different one.
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Wizards of the CoastThe copiable values of the token's characteristics are the same as the copiable values of the characteristics of the creature it's copying.
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Wizards of the CoastIf the creature had
in its mana cost, X must be 0. Note this is different from an
found in the mana cost of a copied spell.
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Wizards of the CoastIf the creature that caused Riku's second ability to trigger has already left the battlefield by the time the ability resolves, you can still pay
. If you do, you'll still put a token onto the battlefield. That token has the copiable values of the characteristics of that creature as it last existed on the battlefield.
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Wizards of the CoastIf the copied spell has
in its mana cost, the value of X is copied.
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Wizards of the CoastEach time the first ability triggers, you can pay
only one time to get one copy of the spell. Each time the second ability triggers, you can pay
only one time to get one token.
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Wizards of the CoastAs the token is created, it checks the printed values of the creature it's copying, as well as any copy effects that have been applied to it.
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Wizards of the CoastIf the spell that caused Riku's first ability to trigger has left the stack by the time the ability resolves, you can still pay
. If you do, you'll copy the spell as it last existed on the stack.
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Wizards of the CoastYou can't pay any additional costs for the copy. However, effects based on any additional costs paid for the original spell are copied as though those same costs were paid for the copy. Notably, if the original spell was kicked (or kicked a certain number of times), the copy will also be kicked (or kicked that many times).
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Wizards of the CoastRiku's first ability triggers whenever you cast any instant or sorcery spell, regardless of whether that spell has targets.