Sheoldred // The True Scriptures
Legendary Creature — Phyrexian Praetor // Enchantment — Saga
Rules for this card
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An evasion ability that makes creatures unblockable by a single creature. See rule 702.111, “Menace.”
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To mill a number of cards, a player puts that many cards from the top of their library into their graveyard. See rule 701.17.
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To turn a double-faced card so its other face is up. See rule 701.27, “Transform.”
Rulings (4)
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Wizards of the CoastYou can activate Sheoldred’s last ability if any opponent has eight or more cards in their graveyard, not necessarily all of them.
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Wizards of the CoastOnce you’ve activated Sheoldred’s last ability, it doesn’t matter what happens to the number of cards in opponents’ graveyards. The ability will resolve even if no opponent has eight or more cards in their graveyard by that time.
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Wizards of the CoastTo resolve Sheoldred’s enters-the-battlefield ability in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses a creature they control to sacrifice. Then each other opponent in turn order does the same. Then those creatures are sacrificed at the same time.
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Wizards of the CoastTo resolve chapter II of The True Scriptures in a multiplayer game, the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses three cards in hand. Any opponent who has fewer than three cards in hand chooses all cards they have in hand. They set the chosen cards aside without revealing them. Then each other opponent in turn order does the same. Next, all chosen cards are revealed and discarded at the same time. Then, each opponent mills three cards.