Sygg, River Cutthroat

Sygg, River Cutthroat

Legendary Creature — Merfolk Rogue

Set

Shadowmoor (shm)

Rarity

Rare

Mana Cost
U/B U/B
Artist

Jeremy Enecio

Power / Toughness

1 / 3

Oracle Text

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

Community

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Legality

Standard
Not Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pioneer
Not Legal
Pauper
Not Legal
Brawl
Not Legal

Decks with this card (1)

Rulings (6)

  • Wizards of the Coast
    As the end step begins, Sygg’s ability checks whether a player who is currently your opponent, or a player who was your opponent at the time they left the game, has lost 3 or more life over the course of the turn. If so, the ability will trigger. If not, it won’t.
  • Wizards of the Coast
    Sygg’s ability checks only whether life was lost. It doesn’t care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Sygg’s ability will trigger anyway.
  • Wizards of the Coast
    Sygg’s ability checks to see if it triggers at the end of every turn. It doesn’t have to be your turn, and it doesn’t have to be the turn of the opponent that lost life.
  • Wizards of the Coast
    You don’t specify an opponent when the ability triggers. If multiple opponents have lost 3 or more life over the course of the turn, the ability will trigger only once.
  • Wizards of the Coast
    Sygg’s ability will trigger even if Sygg wasn’t on the battlefield at the time some or all of the life was lost.
  • Wizards of the Coast
    It doesn’t matter how the opponent lost life or who caused it, as long as the total loss of life is 3 or more.

Other Printings