Allein angreifen: Yurikos Trigger und das Kampf-Verbot
Judge Level 1Nur Grizzly Bears greift an, Yuriko bleibt zu Hause – triggert sie trotzdem? Und darf der Gegner noch Giant Growth wirken?
Beteiligte Karten
Angreifer deklarieren
Du kontrollierst Yuriko, Blade of the Mighty und Grizzly Bears; dein Gegner hat Hill Giant und Giant Growth auf der Hand. Du greifst NUR mit Grizzly Bears an – Yuriko bleibt zu Hause. Angreifer werden alle auf einmal deklariert; danach steht fest, wer „allein“ angreift.
508.1aThe active player chooses which creatures that they control, if any, will attack. The chosen creatures must be untapped, they can’t also be battles, and each one must either have haste or have been controlled by the active player continuously since the turn began.
506.6A creature attacks a player alone if it’s declared as an attacker attacking a player during the declare attackers step and no other creature is declared as an attacker attacking that player. A creature is attacking a player alone if it’s attacking a player and no other creatures are attacking that player.
Yuriko löst aus
Grizzly Bears greift einen Spieler allein an (CR 506.6: keine andere Kreatur wurde als Angreifer gegen denselben Spieler deklariert). Yurikos Trigger geht auf den Stack – Yuriko selbst muss dafür nicht angreifen, sie sagt „eine Kreatur, die du kontrollierst“.
506.6A creature attacks a player alone if it’s declared as an attacker attacking a player during the declare attackers step and no other creature is declared as an attacker attacking that player. A creature is attacking a player alone if it’s attacking a player and no other creatures are attacking that player.
508.3Triggered abilities that trigger on attackers being declared may have different trigger conditions.
603.3Once an ability has triggered, its controller puts it on the stack as an object that’s not a card the next time a player would receive priority. See rule 117, “Timing and Priority.” The ability becomes the topmost object on the stack. It has the text of the ability that created it, and no other characteristics. It remains on the stack until it’s countered, it resolves, a rule causes it to be removed from the stack, or an effect moves it elsewhere.
Was passiert?
Frage: Darf der Gegner antworten?
Der Trigger liegt auf dem Stack, der Gegner bekommt gleich Priorität. Kann er jetzt Giant Growth auf Hill Giant wirken, um für den Block vorzubauen?
Wähle eine Antwort — dann geht es weiter.
Yurikos erste Fähigkeit ist statisch (113.3d): Sie ist einfach wahr, solange Yuriko auf dem Schlachtfeld liegt – für ALLE Spieler, dich eingeschlossen. Priorität erlaubt das Wirken normalerweise (117.1), aber ein Verbot gewinnt immer gegen eine Erlaubnis (101.2). Giant Growth muss vor dem Kampf oder danach gewirkt werden; Mana-Fähigkeiten bleiben erlaubt.
101.2When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence.
113.3dStatic abilities are written as statements. They’re simply true. Static abilities create continuous effects which are active while the permanent with the ability is on the battlefield and has the ability, or while the object with the ability is in the appropriate zone. See rule 604, “Handling Static Abilities.”
Der Trigger verrechnet sich
Grizzly Bears hat bis zum Ende des Zuges Doppelschlag. Wichtig: „Allein angreifen“ wird nur bei der Deklaration geprüft – eine Kreatur, die später angreifend ins Spiel kommt, ändert daran nichts mehr.
Der Gegner blockt
Hill Giant (3/3) blockt Grizzly Bears (2/2, Doppelschlag). Weil ein Angreifer Doppelschlag hat, gibt es zwei Kampfschadenssegmente: erst nur die Erstschlag-/Doppelschlag-Kreaturen, dann alle übrigen – und die Doppelschlag-Kreatur nochmal.
702.4bIf at least one attacking or blocking creature has first strike (see rule 702.7) or double strike as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.
Zwei Schadenssegmente
Erstes Segment: Bears fügt 2 Schaden zu, Hill Giant (3/3) überlebt. Zweites Segment: Bears fügt erneut 2 zu (insgesamt 4 ≥ 3, Giant stirbt) – gleichzeitig fügt Hill Giant 3 Schaden zu, Bears stirbt ebenfalls. Merksatz: „Allein“ heißt allein GEGEN DIESEN SPIELER bei der Deklaration; Yuriko braucht nicht selbst anzugreifen, und ihr Kampf-Verbot trifft beide Seiten.
702.4bIf at least one attacking or blocking creature has first strike (see rule 702.7) or double strike as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.
510.2Second, all combat damage that’s been assigned is dealt simultaneously. This turn-based action doesn’t use the stack. No player has the chance to cast spells or activate abilities between the time combat damage is assigned and the time it’s dealt.
Stack
Yuriko, Blade of the Mighty
Deine 2/3. Statisch: Im Kampf kann niemand Sprüche wirken. Trigger: Kreatur greift einen Spieler allein an → Doppelschlag
Grizzly Bears
Deine 2/2, greift an
Hill Giant
Gegnerische 3/3, blockt
Ausgelöste Fähigkeit: Yuriko, Blade of the Mighty
Yuriko: Die allein angreifende Kreatur erhält Doppelschlag
Der Stack ist leer.
Schlachtfeld
—
Kurz beantwortet
Darf der Gegner während des Kampfes Sprüche wirken, solange Yurikos statische Fähigkeit aktiv ist?
Lösung anzeigen Lösung ausblenden
Yurikos erste Fähigkeit ist statisch (113.3d): Sie ist einfach wahr, solange Yuriko auf dem Schlachtfeld liegt – für ALLE Spieler, dich eingeschlossen. Priorität erlaubt das Wirken normalerweise (117.1), aber ein Verbot gewinnt immer gegen eine Erlaubnis (101.2). Giant Growth muss vor dem Kampf oder danach gewirkt werden; Mana-Fähigkeiten bleiben erlaubt.
508.1aThe active player chooses which creatures that they control, if any, will attack. The chosen creatures must be untapped, they can’t also be battles, and each one must either have haste or have been controlled by the active player continuously since the turn began.
506.6A creature attacks a player alone if it’s declared as an attacker attacking a player during the declare attackers step and no other creature is declared as an attacker attacking that player. A creature is attacking a player alone if it’s attacking a player and no other creatures are attacking that player.
508.3Triggered abilities that trigger on attackers being declared may have different trigger conditions.
603.3Once an ability has triggered, its controller puts it on the stack as an object that’s not a card the next time a player would receive priority. See rule 117, “Timing and Priority.” The ability becomes the topmost object on the stack. It has the text of the ability that created it, and no other characteristics. It remains on the stack until it’s countered, it resolves, a rule causes it to be removed from the stack, or an effect moves it elsewhere.
101.2When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence.
113.3dStatic abilities are written as statements. They’re simply true. Static abilities create continuous effects which are active while the permanent with the ability is on the battlefield and has the ability, or while the object with the ability is in the appropriate zone. See rule 604, “Handling Static Abilities.”
702.4aDouble strike is a static ability that modifies the rules for the combat damage step. (See rule 510, “Combat Damage Step.”)
702.4bIf at least one attacking or blocking creature has first strike (see rule 702.7) or double strike as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.
510.2Second, all combat damage that’s been assigned is dealt simultaneously. This turn-based action doesn’t use the stack. No player has the chance to cast spells or activate abilities between the time combat damage is assigned and the time it’s dealt.