Armored Armadillo

Armored Armadillo

Creature — Armadillo

Rarity

Common

Mana Cost
W
Artist

Leon Tukker

Oracle Text

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) 3W: This creature gets +X/+0 until end of turn, where X is its toughness.

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Rules for this card

  • A triggered ability that can counter spells or abilities that target the permanent with ward. See rule 702.21, “Ward.”

Rulings (1)

  • Wizards of the Coast
    The value of X is determined as Armored Armadillo's activated ability resolves. It won't change later in the turn if other effects modify Armored Armadillo's toughness.