Atemsis, All-Seeing

Atemsis, All-Seeing

Legendary Creature — Sphinx

Rarity

Rare

Mana Cost
3 U U U
Artist

Ryan Pancoast

Power / Toughness

4 / 5

Oracle Text

Flying 2U, T: Draw two cards, then discard a card. Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.

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Rules for this card

Rulings (4)

  • Wizards of the Coast
    Every Magic card has exactly one mana value. A card with no mana cost has a mana value of 0, and 0 can be one of the six mana values that count toward Atemsis's ability.
  • Wizards of the Coast
    The mana value of a split card is determined by combining its two halves. For example, the mana value of Fire//Ice in your hand is 4.
  • Wizards of the Coast
    If a card in your hand has X in its mana cost, the value of X is considered to be 0.
  • Wizards of the Coast
    If an effect causes you to play with your hand revealed, you can still reveal your hand as Atemsis's last ability resolves. The ability works as normal.

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