Benthic Biomancer

Benthic Biomancer

Creature — Merfolk Wizard Mutant

Rarity

Rare

Mana Cost
U
Artist

Daarken

Power / Toughness

1 / 1

Oracle Text

1U: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.

Community

No community data yet.

Want to trade this card?

Sign up for free

Rules for this card

Rulings (4)

  • Wizards of the Coast
    You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
  • Wizards of the Coast
    An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
  • Wizards of the Coast
    You draw a card and discard a card all while Benthic Biomancer's triggered ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • Wizards of the Coast
    If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

Other Printings