Constable of the Realm
Creature — Giant Soldier
Rarity
Uncommon
Mana Cost
Artist
Alexander Mokhov
Power / Toughness
3 / 3
Oracle Text
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever one or more +1/+1 counters are put on this creature, exile up to one other target nonland permanent until this creature leaves the battlefield.Community
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Sign up for freeRules for this card
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A keyword ability that makes a creature stronger after it deals combat damage to a player. See rule 702.112, “Renown.”
Rulings (7)
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Wizards of the CoastIf a token creature is exiled this way, it will cease to exist and won't return to the battlefield.
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Wizards of the CoastRenown won't trigger when a creature deals combat damage to a planeswalker or another creature. It also won't trigger when a creature deals noncombat damage to a player.
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Wizards of the CoastIf Constable of the Realm leaves the battlefield before its last triggered ability resolves, the target permanent won't be exiled.
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Wizards of the CoastConstable of the Realm's last ability triggers whenever a +1/+1 counter is put on it for any reason, not just because of its renown ability.
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Wizards of the CoastAuras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to it will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
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Wizards of the CoastIf a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
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Wizards of the CoastAll permanents exiled by Constable of the Realm will return to the battlefield at the same time, and each one will enter under its owner's control.