Court of Vantress
Enchantment
Oracle Text
When this enchantment enters, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.Rulings (15)
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Wizards of the CoastWhen Court of Vantress becomes a copy of a permanent, it's neither entering nor leaving the battlefield. Any enters-the-battlefield or leaves-the-battlefield abilities won't trigger.
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Wizards of the CoastThe game starts with no monarch. As a player becomes the monarch, the current monarch (if any) ceases being the monarch. There is never more than one monarch at a time.
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Wizards of the CoastThere are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
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Wizards of the CoastCourt of Vantress copies the printed values of the enchantment or artifact plus any copy effects that have been applied to it.
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Wizards of the CoastIf the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
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Wizards of the CoastIf the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
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Wizards of the CoastIf the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied, with the stated exceptions.
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Wizards of the CoastIf combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
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Wizards of the CoastAny enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the permanent will also work.
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Wizards of the CoastThe copy effect lasts indefinitely. Often, it will last until it is overwritten by another copy effect (if it copies another permanent on a future turn, perhaps).
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Wizards of the CoastIf the copied permanent has
in its mana cost, X is 0.
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Wizards of the CoastIf Court of Vantress becomes a copy of a token, it copies the original characteristics of that token as defined by the effect that put it onto the battlefield. It won't become a token.
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Wizards of the CoastIf another permanent becomes a copy of Court of Vantress, it will become a copy of whatever Court of Vantress is currently copying (if anything) that also has Court of Vantress's last ability.
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Wizards of the CoastIf Court of Vantress becomes a copy of an Aura, it's put into its owner's graveyard unless it's somehow attached to an appropriate object or player already. If it becomes a copy of an Equipment and is attached to a creature, it'll become unattached when it becomes a non-Equipment, non-Aura permanent.
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Wizards of the CoastThe token copies exactly what was printed on the original permanent and nothing else (unless that permanent is itself copying something else; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.