Embercleave

Embercleave

Legendary Artifact — Equipment

Rarity

Mythic

Mana Cost
4 R R
Artist

Joe Slucher

Oracle Text

Flash This spell costs 1 less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip 3

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Rules for this card

  • A keyword ability that lets a player attach an Equipment to a creature they control. See rule 301, “Artifacts,” and rule 702.6, “Equip.”

  • A keyword ability that lets a player play a card any time they could cast an instant. See rule 702.8, “Flash.”

Rulings (3)

  • Wizards of the Coast
    Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to increase Embercleave's cost by removing attacking creatures you control.
  • Wizards of the Coast
    Embercleave's second ability can't reduce its cost below RR.
  • Wizards of the Coast
    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Other Printings