High Noon

High Noon

Enchantment

Rarity

Rare

Mana Cost
1 W
Artist

Eduardo Francisco

Oracle Text

Each player can't cast more than one spell each turn. 4R, Sacrifice this enchantment: It deals 5 damage to any target.

Community

No community data yet.

Want to trade this card?

Sign up for free

Rulings (2)

  • Wizards of the Coast
    If you cast a spell that was countered, you can’t cast another spell during the same turn while High Noon is on the battlefield.
  • Wizards of the Coast
    If you cast High Noon, you’ve already cast at least one spell that turn (High Noon itself) so you won’t be able to cast any more spells until the next turn. If High Noon enters the battlefield on a turn where you haven’t cast any spells, you’ll be able to cast one spell that turn.

Other Printings