Jeska's Will

Jeska's Will

Sorcery

Rarity

Mythic

Mana Cost
2 R
Artist

Eliot Baum

Oracle Text

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add R for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

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Rulings (8)

  • Wizards of the Coast
    Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
  • Wizards of the Coast
    Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
  • Wizards of the Coast
    You pay all costs and follow all timing rules for cards played with the permission from the last mode of Jeska's Will. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.
  • Wizards of the Coast
    Any of the exiled cards you don't play will remain exiled.
  • Wizards of the Coast
    There's no extra bonus if you control more than one commander.
  • Wizards of the Coast
    Even though the card is named after a specific character, controlling any commander will satisfy its condition.
  • Wizards of the Coast
    The commander you control doesn't have to be your commander.
  • Wizards of the Coast
    Use the number of cards in the target opponent's hand as Jeska's Will resolves to determine how much R to add.

Other Printings