Kathril, Aspect Warper
Legendary Creature — Nightmare Insect
Oracle Text
When Kathril enters, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.Rulings (4)
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Wizards of the CoastOnce Kathril's ability begins resolving, no player may take other actions until it's done and you've put +1/+1 counters on Kathril.
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Wizards of the CoastFor each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don't need to all be put on the same creature.
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Wizards of the CoastYou check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
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Wizards of the CoastIf cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.