Lavinia of the Tenth

Lavinia of the Tenth

Legendary Creature — Human Soldier

Rarity

Rare

Mana Cost
3 W U
Artist

Willian Murai

Power / Toughness

4 / 4

Oracle Text

Protection from red When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

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Rules for this card

  • A keyword action that temporarily stops a permanent from attacking, blocking, or having its activated abilities activated. See rule 701.35, “Detain.”

  • A keyword ability that provides a range of benefits against objects with a specific quality. See rule 702.16, “Protection.”

Rulings (8)

  • Wizards of the Coast
    If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.
  • Wizards of the Coast
    When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
  • Wizards of the Coast
    If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.
  • Wizards of the Coast
    Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.
  • Wizards of the Coast
    The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
  • Wizards of the Coast
    The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.
  • Wizards of the Coast
    Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.
  • Wizards of the Coast
    If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.

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