Light of Promise

Light of Promise

Enchantment — Aura

Rarity

Uncommon

Mana Cost
2 W
Artist

Cristi Balanescu

Oracle Text

Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

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Rules for this card

  • A keyword ability that defines what an Aura spell can target and what an Aura permanent can be attached to. See rule 303, “Enchantments,” and rule 702.5, “Enchant.”

Rulings (4)

  • Wizards of the Coast
    If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
  • Wizards of the Coast
    In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Wizards of the Coast
    If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.
  • Wizards of the Coast
    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

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