Neriv, Crackling Vanguard

Neriv, Crackling Vanguard

Legendary Creature — Spirit Dragon

Rarity

Mythic

Mana Cost
2 R W B
Artist

Lucas Graciano

Power / Toughness

4 / 4

Oracle Text

Flying, deathtouch When Neriv enters, create two 1/1 red Goblin creature tokens. Whenever Neriv attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards.

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Rules for this card

  • A keyword ability that causes damage dealt by an object to be especially effective. See rule 702.2, “Deathtouch.”

  • A keyword ability that restricts how a creature may be blocked. See rule 702.9, “Flying.”

Rulings (2)

  • Wizards of the Coast
    The effect that creates a token may set the name of that token. A token that’s a copy of something else has the name of the object it’s a copy of, unless otherwise specified. All other tokens have a name that matches the subtypes of the token that was created plus the word “Token.” For example, an effect that says “Create a 1/1 green Elf creature token” creates a token that’s name is “Elf Token.”
  • Wizards of the Coast
    To determine the number of differently named tokens you control, count each token you control once, but only if its English name isn’t the same as another token you’ve already counted this way. For example, if you control two tokens named “Elf Token” and one token named “Goblin Token,” you exile two cards from the top of your library.