Ore-Rich Stalactite // Cosmium Catalyst
Artifact // Artifact
Rules for this card
-
Craft is an activated ability that allows a player to exile cards from their graveyard and/or permanents they control to exile the permanent with the craft ability and return it onto the battlefield transformed. See rule 702.167, “Craft.”
-
To turn a double-faced card so its other face is up. See rule 701.27, “Transform.”
Rulings (7)
-
Wizards of the CoastIf the card has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
-
Wizards of the CoastThe back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)
-
Wizards of the CoastYou may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.
-
Wizards of the CoastYou choose whether or not to cast the exiled card as Cosmium Catalyst's activated ability resolves. If you do, you do so as part of the resolution of that ability. You can't wait to cast it later in the turn. Timing restrictions based on the card's type are ignored.
-
Wizards of the CoastIf you cast a card "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the card.
-
Wizards of the CoastIf the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
-
Wizards of the CoastIf a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.