Otherworldly Journey
Instant — Arcane
Oracle Text
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.Rulings (3)
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Wizards of the CoastThe creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter with).
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Wizards of the CoastIf Otherworldly Journey is cast during an end step, the creature won't return until the beginning of the next end step.
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Wizards of the CoastAny Aura attached to the creature is put into its owner's graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.