Paleontologist's Pick-Axe // Dinosaur Headdress

Paleontologist's Pick-Axe // Dinosaur Headdress

Artifact — Equipment // Artifact — Equipment

Rarity

Mythic

Artist

Ernanda Souza

Community

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Rules for this card

  • Craft is an activated ability that allows a player to exile cards from their graveyard and/or permanents they control to exile the permanent with the craft ability and return it onto the battlefield transformed. See rule 702.167, “Craft.”

  • A keyword ability that lets a player attach an Equipment to a creature they control. See rule 301, “Artifacts,” and rule 702.6, “Equip.”

  • To turn a double-faced card so its other face is up. See rule 701.27, “Transform.”

Rulings (7)

  • Wizards of the Coast
    If the chosen card has X in its mana cost, X is 0.
  • Wizards of the Coast
    If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.
  • Wizards of the Coast
    The equipped creature copies exactly what's printed on the exiled card and nothing else. It doesn't copy any information about the object the card was before it was put into exile.
  • Wizards of the Coast
    The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)
  • Wizards of the Coast
    You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.
  • Wizards of the Coast
    Each time Dinosaur Headdress becomes attached to a creature, you choose one of the exiled creature cards used to craft it. You may choose the same card you chose the last time you had to choose.
  • Wizards of the Coast
    If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.

Other Printings