Prison Realm

Prison Realm

Enchantment

Rarity

Uncommon

Mana Cost
2 W
Artist

Daarken

Oracle Text

When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, scry 1.

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Rules for this card

Rulings (4)

  • Wizards of the Coast
    You’ll still scry 1 even if Prison Realm’s first ability has no legal target or if that target becomes an illegal target before the ability resolves.
  • Wizards of the Coast
    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
  • Wizards of the Coast
    If Prison Realm leaves the battlefield before its first triggered ability resolves, the target permanent won’t be exiled.
  • Wizards of the Coast
    Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.