Reflecting Pool

Reflecting Pool

Land

Set

Edge of Eternities: Stellar Sights (eos)

Rarity

Mythic

Artist

Craig Elliott

Oracle Text

T: Add one mana of any type that a land you control could produce.

Community

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Legality

Standard
Not Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pioneer
Not Legal
Pauper
Not Legal
Brawl
Legal

Decks with this card (2)

Rulings (6)

  • Wizards of the Coast
    Any replacement effects are considered by Reflecting Pool when determining the types of mana a land can produce.
  • Wizards of the Coast
    Any change to a land's type or splicing of text into a land can affect the types of mana a land can produce.
  • Wizards of the Coast
    Multiple Reflecting Pools won't help each other produce mana. If you control a Reflecting Pool, and all other lands you control either lack mana abilities or are other Reflecting Pools, you may still activate Reflecting Pool's ability — it just won't produce any mana.
  • Wizards of the Coast
    The types of mana are white, blue, black, red, green, and colorless.
  • Wizards of the Coast
    Reflecting Pool checks the effects of all mana-producing abilities of lands you control, but it doesn't check their costs. For example, Vivid Crag says "T, Remove a charge counter from Vivid Crag: Add one mana of any color." If you control Vivid Crag and Reflecting Pool, you can tap Reflecting Pool for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
  • Wizards of the Coast
    Reflecting Pool doesn't care about any restrictions or riders your lands put on the mana they produce, such as Pillar of the Paruns and Hall of the Bandit Lord do. It just cares about types of mana.

Other Printings