Shadow Puppeteers

Shadow Puppeteers

Creature — Faerie Wizard

Rarity

Rare

Mana Cost
6 U
Artist

Cristi Balanescu

Power / Toughness

4 / 4

Oracle Text

Flying, ward 2 When this creature enters, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.

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Rules for this card

Rulings (5)

  • Wizards of the Coast
    If the creature loses flying before Shadow Puppeteers's last ability resolves, the creature will still become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. It won't gain flying.
  • Wizards of the Coast
    If the creature stops being a creature before Shadow Puppeteers's last ability resolves, it will become red until end of turn in addition to its other colors. Since it's not a creature, it won't gain the Dragon subtype, and it won't have base power and toughness 4/4.
  • Wizards of the Coast
    Shadow Puppeteers's last ability overwrites any previous effects that set the creature's power and/or toughness to specific values. Any power- or toughness-setting effects that start to apply after Shadow Puppeteers's last ability resolves will overwrite this effect.
  • Wizards of the Coast
    Shadow Puppeteers's last ability doesn't remove any abilities the creature has.
  • Wizards of the Coast
    Effects that modify a creature's power and/or toughness, such as the one created by Squeak By or a +1/+1 counter, will apply to the creature no matter when they started to take effect.

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