Skewer the Critics
Sorcery
Oracle Text
SpectacleCommunity
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Sign up for freeRules for this card
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A keyword ability that allows certain spells to be cast for an alternative cost if an opponent has lost life. See rule 702.137, “Spectacle.”
Rulings (6)
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Wizards of the CoastIn a multiplayer game, if an opponent loses life and later that turn leaves the game, you can cast a spell for its spectacle cost. (If a player leaves the game during their turn, that turn continues without an active player.)
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Wizards of the CoastTo determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as a spectacle cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
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Wizards of the CoastDamage dealt to a player causes that player to lose that much life.
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Wizards of the CoastSpectacle doesn't change when you can cast the spell. For example, you can't cast a sorcery with spectacle during an opponent's turn unless another effect allows you to do so, even if that player has lost life this turn.
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Wizards of the CoastSpectacle cares only that an opponent lost life during the turn, not that the opponent's life total is currently lower than it was. For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn.
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Wizards of the CoastA card's spectacle cost is the same no matter how much life your opponents lost or how many opponents lost life.