Spin into Myth
Instant
Oracle Text
Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)Rules for this card
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To manipulate some of the cards on top of an opponent’s library. See rule 701.29, “Fateseal.”
Rulings (1)
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Wizards of the CoastThe opponent chosen for the fateseal action doesn’t have to be the player who controlled the target creature.