Sylvan Shepherd

Sylvan Shepherd

Creature — Human Druid

Rarity

Common

Mana Cost
2 G
Price · Cardmarket trend

€0.05 Foil €0.13

Artist

Darrell Riche

Power / Toughness

2 / 3

Cardmarket trend via Scryfall, as of 10/28/2026. May differ from the actual price.

Oracle Text

Vigilance Whenever this creature attacks, roll a d20. 1—9 | You gain 1 life. 10—19 | You gain 2 life. 20 | You gain 5 life.

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Rules for this card

Rulings (10)

  • Wizards of the Coast
    To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
  • Wizards of the Coast
    A player may only have one dungeon in the command zone at a time.
  • Wizards of the Coast
    If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
  • Wizards of the Coast
    You can only move forward (well, downward) in a dungeon, never backwards or sideways.
  • Wizards of the Coast
    Dungeons are removed from the game as a state-based action.
  • Wizards of the Coast
    Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
  • Wizards of the Coast
    Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
  • Wizards of the Coast
    Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
  • Wizards of the Coast
    The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
  • Wizards of the Coast
    Moving into a dungeon room will cause its room ability to trigger.

Other Printings

Alchemy Horizons: Baldur's Gate (hbg)