Szarel, Genesis Shepherd

Szarel, Genesis Shepherd

Legendary Creature — Insect Druid

Set

Edge of Eternities Commander (eoc)

Rarity

Mythic

Mana Cost
2 B R G
Artist

Matt Stewart

Power / Toughness

2 / 5

Oracle Text

Flying You may play lands from your graveyard. Whenever you sacrifice another nontoken permanent during your turn, put a number of +1/+1 counters equal to Szarel's power on up to one other target creature.

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Legality

Standard
Not Legal
Modern
Not Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pioneer
Not Legal
Pauper
Not Legal
Brawl
Legal

Decks with this card (1)

Rulings (4)

  • Wizards of the Coast
    If Szarel leaves the battlefield at the same time as you sacrifice one or more other nontoken permanents during your turn (probably because you also sacrificed Szarel), its last ability triggers for each of those other nontoken permanents.
  • Wizards of the Coast
    If Szarel leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine how many +1/+1 counters to put on the target creature.
  • Wizards of the Coast
    Szarel’s second ability doesn’t change the times when you can play those land cards. You can still play lands only during your main phase when you have priority and the stack is empty.
  • Wizards of the Coast
    Szarel’s second ability doesn’t allow you to activate abilities (such as cycling) of land cards in your graveyard.