Toph, Greatest Earthbender
Legendary Creature — Human Warrior Ally
Rarity
Rare
Mana Cost
Artist
Brian Yuen
Power / Toughness
3 / 3
Oracle Text
When Toph enters, earthbend X, where X is the amount of mana spent to cast her. Land creatures you control have double strike.Rules for this card
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A keyword action that causes a land to become a 0/0 creature with haste in addition to its other types and puts a number of +1/+1 counters on it. When that land dies or is put into exile, return it to the battlefield tapped under your control. See 701.66, “Earthbend.”
Rulings (6)
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Wizards of the CoastThe land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for
.
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Wizards of the CoastIf the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.
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Wizards of the CoastIf a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.
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Wizards of the CoastYou may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.
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Wizards of the Coast"Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."
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Wizards of the CoastEarthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.